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===Fades===
 
===Fades===
 
{{Main|Fade}}
 
{{Main|Fade}}
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==Stat Modifiers==
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The [[Stats]] one can roll when creating a character are determined by a combination of [[Race]], [[Homeland]], and [[Class]]. The following modifiers are applied based on Class choice.
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{|class="wikitable"
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!Class
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!Str
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!Int
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!Wil
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!Dex
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!Con
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|-
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|Warrior
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| +2
  +
|0
  +
|0
  +
| -1
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| +2
  +
|-
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|Hunter
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|0
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|0
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|0
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|0
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|0
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|-
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|Rogue
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| -1
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|0
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|0
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| +2
  +
|0
  +
|-
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|Channeler
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| -2
  +
| +3
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| +3
  +
| -2
  +
| -3
  +
|}
   
 
==Racial Constraints==
 
==Racial Constraints==

Revision as of 15:57, 31 May 2013

A Class is the primary playstyle of a character. A player's class largely determines what abilities and Skills they will gain as they increase in Level, and helps influence the playstyles available.

Class choice is constrained by Race and, in the case of the Channeler class, by Sex, with each Race having some differences in the amount of classes they can choose from. Some classes (or class/race combinations) are only available through the Remort process.

Each class has one or more unique abilities associated with it. For instance, Hunters can Autotrack, while Channelers have the ability to Channel Weaves, which function as WoTMUD's magic-like ability.

Classes

Warriors

Main article: Warrior

Hunters

Main article: Hunter

Rogues

Main article: Rogue

Channelers

Main article: Channeler

Fades

Main article: Fade

Stat Modifiers

The Stats one can roll when creating a character are determined by a combination of Race, Homeland, and Class. The following modifiers are applied based on Class choice.

Class Str Int Wil Dex Con
Warrior +2 0 0 -1 +2
Hunter 0 0 0 0 0
Rogue -1 0 0 +2 0
Channeler -2 +3 +3 -2 -3

Racial Constraints

Class Race
Light Dark Seanchan
Warrior Yes Yes Yes
Hunter Yes Yes Yes
Rogue Yes Yes Yes
Channeler Yes No Remort
Fade No No Remort
Classes