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+ | {{Infobox city |
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+ | |region1 = Far Madding |
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− | *[[Driftwood Quest]] |
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+ | }} |
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− | *[[Shovels Quest]] |
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+ | '''Far Madding''' is an independent city-state in the region of [[Far Madding]]. The city comprises two [[zone]]s, [[New Far Madding North]] and [[New Far Madding South]]. The city is home to the clan base of the [[Wall Guard]]. |
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− | *[[Grapes Quest]] |
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− | *[[Geese Scalps Quest]] |
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+ | ==Transportation== |
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+ | ===Entrances and Exits=== |
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+ | *North Gate - Inside the Caemlyn Gate. This gate exits to the Ajalon Bridge north of the city and allows passage to Glancor. |
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+ | *South-East Gate - |
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+ | *South-West Gate - |
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+ | ==Features== |
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+ | ===Bank=== |
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+ | [[Bank]]ing services are located: West, North from Crier at The Currency Exchange House. |
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+ | ===Rent=== |
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+ | A high-level [[Inn]], The Golden Wheel Inn, is located: East, North, Up from the Crier at the Reception of the Golden Wheel. |
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− | * |
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+ | |||
+ | ===Stables=== |
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+ | Stabling can be found on the northern side of the city, located 1e of the Inn. |
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+ | |||
+ | ===Practice Mobs=== |
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+ | *[[Warrior skill|Warrior Practice]] - |
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+ | *[[Hunter skill|Hunter Practice]] - |
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+ | *[[Rogue skill|Rogue Practice]] - |
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+ | |||
+ | ===Master Blacksmith=== |
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+ | The [[Master Blacksmith]] of Far Madding is located at Fine Smithwork of Far Madding 3 South, 1 East of the Crier. |
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+ | |||
+ | ===Crafting=== |
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+ | The ? Guild is located ? |
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==Shops== |
==Shops== |
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+ | *[[A Herbalist's House]] |
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+ | *[[A Tidy Cutlery Shop]] |
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+ | *[[An Exquisite Jeweler's Shop]] |
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+ | *[[Dera's Dignified Dress Depot]] |
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+ | *[[Rosie's Posies]] |
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+ | *[[The Cavalier Armorer]] |
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+ | *[[The Grocer of Far Madding]] |
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*[[The Lord of Nature Petshop]] |
*[[The Lord of Nature Petshop]] |
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*[[The Razor's Edge Weaponsmith]] |
*[[The Razor's Edge Weaponsmith]] |
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+ | *[[The Silver Thimble Tailor]] |
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+ | *[[The Swaggering Coxswain Tavern]] |
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+ | *[[The White Buck Tavern]] |
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+ | *Fine Smithwork of Far Madding |
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+ | |||
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+ | Crier quests may be started by speaking to [[the Far Madding town crier]] located in / |
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+ | {{Main|Far Madding Crier Quests}} |
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+ | |||
+ | {{stub}} |
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+ | {{Region}} |
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+ | [[Category:Cities]] |
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[[Category:Far Madding]] |
[[Category:Far Madding]] |
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+ | [[Category:Far Madding (city)| ]] |
Revision as of 22:45, 15 August 2019
Far Madding is an independent city-state in the region of Far Madding. The city comprises two zones, New Far Madding North and New Far Madding South. The city is home to the clan base of the Wall Guard.
Transportation
Entrances and Exits
- North Gate - Inside the Caemlyn Gate. This gate exits to the Ajalon Bridge north of the city and allows passage to Glancor.
- South-East Gate -
- South-West Gate -
Features
Bank
Banking services are located: West, North from Crier at The Currency Exchange House.
Rent
A high-level Inn, The Golden Wheel Inn, is located: East, North, Up from the Crier at the Reception of the Golden Wheel.
Stables
Stabling can be found on the northern side of the city, located 1e of the Inn.
Practice Mobs
Master Blacksmith
The Master Blacksmith of Far Madding is located at Fine Smithwork of Far Madding 3 South, 1 East of the Crier.
Crafting
The ? Guild is located ?
Shops
- A Herbalist's House
- A Tidy Cutlery Shop
- An Exquisite Jeweler's Shop
- Dera's Dignified Dress Depot
- Rosie's Posies
- The Cavalier Armorer
- The Grocer of Far Madding
- The Lord of Nature Petshop
- The Razor's Edge Weaponsmith
- The Silver Thimble Tailor
- The Swaggering Coxswain Tavern
- The White Buck Tavern
- Fine Smithwork of Far Madding
Quests
Crier Quests
Crier quests may be started by speaking to the Far Madding town crier located in /
- Main article: Far Madding Crier Quests
Far Madding | |
Cities | Far Madding (city) • Daigan • Glancor |
Smobs | Aleis Barsalla, First Counsel of Far Madding |
Zones | The Countryside of Far Madding • The Lakeside of Far Madding • Glancor • New Far Madding North • New Far Madding South • Far Madding - Tear Road |