Weave Statistics | |
---|---|
Release date | Unknown edit |
Clan? | Yes |
Elements | 4A |
Sps | 12 SPs |
Pulses | 9 |
Duration | n/a |
Targeting | |
On Self? | No |
On Engaged? | Yes |
While Engaged? | Yes |
Syntax: channel 'hammer of air' <target>
Effect[]
Hammer of Air causes 9d5 damage to the target, averaging 27 HPs. It has a small chance of bashing the target as well. The timer is also short enough so that it may be weaved between rounds of combat.
While Hammer of Air costs more SPs and causes less damage than the other short-timered combat weaves (Hailstorm and Flame Strike), it has the advantage of the small chance to bash.