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Projectiles encompasses both the Rogue skill and the weapon class it enables one to use.

Practicing this skill gives residual practices to Bows, Crossbows, and Slings.

Projectiles are used on conjunction with the Throw command, allowing a weapon to be thrown at a player or mob (even flying ones), dealing critical damage.

List of Projectiles[]

Item Dmg OB PB Weight Hands Rent Value Notes
a copper headed throwing axe 4d4 80 0 0.8 lbs  1 1 120 | | | | |
a dirty rock 3d2 80 0 0.4 lbs  1 1 1 | | | | |
a huge boulder 3d5 60 0 8.0 lbs  2 30 1 | | | | |
a sharp pointed dart 2d2 100 0 0.3 lbs  1 2 18 | | | | |
a sharpened metal disk 5d3 70 0 0.2 lbs  1 30 10 | | | | |
a throwing knife 5d3 77 0 0.5 lbs  1 10 200 | | | | |yesCraftable
a throwing spike 6d3 95 0 0.3 lbs  1 15 80 | | | | |yesCraftable

Out of Game[]

Item Dmg OB PB Weight Hands Rent Value Notes
a barbed arrow | | | | |
a black-fletched arrow | | | | |

Crafting[]

See Weapons Guild (Projectiles)

In-Game description[]

This skill is honed by the thief class. It allows those who practice it to
throw a weapon at flying mobs, and the damage increases over the normal
damage of that weapon when it is thrown. Daggers, spears and javelins are
common projectiles. You must be wielding the weapon to throw it.

Syntax: throw <playername>
    or  throw <mobname>

See also[]

External links[]

  • Equipment Trainer WotMUD Equipment Trainer - Accurate equipment trainer for mid to high-end items
Rogue skills
Items
Weapons
Armor
Trinkets
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