The Wheel of Time world is divided into many regions, nations, and kingdoms. Each region can contain multiple zones, which are the basic building block of the MUD. Numerous cities, towns, and villages exist as well, where players may rent for the night, purchase items, and access other services such as stables for their horse.
Regions[]
- The Great Forest
- Andor
- Cairhien
- Amadicia
- Tear
- Illian
- Arad Doman
- Murandy
- Saldaea
- Shienar
- Tarabon
- Far Madding
- Tar Valon
- Jafar
- Tremalking
- Toman Head
- Mayene
- Altara
- Arafel
- Almoth Plain
- Ghealdan
- Kandor
- Seanchan Empire
- Kintara
- The Two Rivers
- The Aiel Waste
- The Black Hills
- The Blight
- The Braem Wood
- The Caralain Grass
- The Eye of the World
- The Haddon Mirk
- The Isle of Mad Men
- The Mountains of Mist
- The Plains of Maredo
- The Shadow Coast
- The Spine of the World
Zones[]
Short explanation of zones here.
- Main article: Zone