Sea Folk Rakers provide an alternative method of travel, but one cannot take their horses with them. The Sea Wind provides travel between Bandar Eban and the Sea Folk island of Tremalking.
At around 6am / 6pm, the Sea Wind will arrive and the gangplank will be lowered enabling the up exit
Go up and type offer then enter to see what the cost is for you (variable depending on level)
Give x crown dockmaster
The ship will depart at 8am / 8pm and take you to A Wooden Dock (Tremalking) automatically
Tremalking to Bandar Eban[]
Go to A Wooden Dock (Tremalking)
At around 11am / 11pm, the Sea Wind will arrive and the gangplank will be lowered enabling the up exit
Go up and type offer then enter to see what the cost is for you (variable depending on level)
Give x crown dockmaster
The ship will depart at 3am / 3pm and take you to End of the Pier (Bandar Eban) automatically
Appearance[]
Aboard the Sea Wind
There is barely room to move about on this tiny vessel, but it is sturdy
and well suited to swift travel across the sea. The captain keeps watch
over crew and passengers alike, and will not tolerate squabbles aboard his
vessel.
[ obvious exits: ]
The captain of the Sea Wind surveys crew, passengers and the sea.
Walkthrough ahead
Bandar Eban to Tremalking
End of the Pier
A dead end makes it impossible to follow the pier further south. Some
sailcloth lies off to the side here, forgotten by some sailor or perhaps
thrown away by the skipper of one of the ships. Since the sea is west and
the side of a stone building to the east, north is the only way to go. A
sign is posted at the end of the pier.
[ obvious exits: N ]
l sign
The Sea Wind departs for Tremalking promptly at:
8:00 AM and 8:00 PM
Arrive early to book your passage!
Only experienced travellers are permitted on board!
A ship of some kind is now visible in the distance.
A ship is definitely headed in this direction.
The Sea Wind is approaching the dock.
The Sea Wind is now docked.
time
It is 6 o'clock pm, on the 18th day of the month of Maigdhal, year 1154.
According to legend and prophecy, this is the Zunth Turn of the Wheel.
The official forums are now at 'http://www.wotmod.org' enjoy!
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End of the Pier
A dead end makes it impossible to follow the pier further south. Some
sailcloth lies off to the side here, forgotten by some sailor or perhaps
thrown away by the skipper of one of the ships. Since the sea is west and
the side of a stone building to the east, north is the only way to go. A
sign is posted at the end of the pier.
[ obvious exits: N U ]
A guard of Bandar Eban is patrolling the streets.
|1|.A Tairen bloodstock stallion stands here, tail swaying with the breeze.
u
On the Gangplank of the Sea Wind
This short gangplank leads to a tiny but extremely fast seafaring vessel.
The ramp can be drawn into the boat while sailing, but is currently
extended to the dock below.
[ obvious exits: D ]
A brawny dockmaster mans the gangplank of the Sea Wind.
A bloodstock stallion has arrived from below.
offer
The dockmaster says 'That'll be 7 gold for passage, XXX.'
sc
You have 398(398) hit and 140(140) movement points.
You have scored 18572300 experience points and 157 quest points.
You need 2427700 exp to level and 243 qp to rank.
You have amassed 5 Turn points to date.
You have played 7 days and 5 hours (real time).
This ranks you as XXX the XXX [XXX 5] (Level 31).
You are standing.
give 7 crown dockmaster
You give him seven crowns.
The dockmaster says 'Ok, xxx. Get on.'
The dockmaster leads you onto The Sea Wind.
Aboard the Sea Wind
There is barely room to move about on this tiny vessel, but it is sturdy
and well suited to swift travel across the sea. The captain keeps watch
over crew and passengers alike, and will not tolerate squabbles aboard his
vessel.
[ obvious exits: ]
The captain of the Sea Wind surveys crew, passengers and the sea.
The captain announces 'Man your stations crewmen!'
The ship steers a bit to starboard...
The ship rocks back and forth...
The Sea Wind steers hard to port...
Whhoooooooossssshhhhh...
The ship continues on...
Waves clap loudly against the hull...
Waves clap loudly against the hull...
Whhoooooooossssshhhhh...
The ship steers a bit to starboard...
Whhoooooooossssshhhhh...
The ship steers a bit to starboard...
Whhoooooooossssshhhhh...
The ship begins to slow...
The captain says 'We've arrived! Please depart quickly to the docks.'
The crew hustles you to the ship entrance.
On the Gangplank of the Sea Wind
This short gangplank leads to a tiny but extremely fast seafaring vessel.
The ramp can be drawn into the boat while sailing, but is currently
extended to the dock below.
[ obvious exits: D ]
A brawny dockmaster mans the gangplank of the Sea Wind.
d
A Wooden Dock
A wide wooden dock extends over the water, held up by strong wooden beams.
The dock leads back to the pier to the south, as well as continues farther
into the bay to the north. Beside the dock floats a small fishing boat,
tied to an iron ring latched to the dock. As the wind blows, the dock sways
back and forth along with it.
A sign is nailed to wooden piling.
[ obvious exits: N S U D ]
An Amayar fisherman contemplates his next big catch.