Trophy is a display of all mobs and players a character has killed.
Syntax:
- trophy
- trophy <mobname>
- trophy <players>
Trophy kill messages[]
Kills | Message |
---|---|
1 | Your first time! Was it good for you too? |
2 | Oh, much better the second time around. |
3 | Three times is the charm! |
4-10 | Still better. Experience pays off. |
11-29 | Blood never gets boring, does it? |
30-59 | Yet again! Seems like a rerun... |
60-89 | Not tired of this yet? |
90-119 | Sigh... nothing better to do, eh? |
120-149 | Time to find a new victim to bully? |
150-179 | Seen enough of the viscera yet? |
180-209 | Not sure what genocide means, but this may be it. |
210-239 | You've almost gone from murderer to conqueror. |
240-269 | Practice makes perfect. Keep going. |
270+ | Quite a death count. Have it put on your tombstone. |
In Game Description[]
Syntax: trophy trophy <mob_name> trophy players Trophy will display a list of all the creatures you have killed, with the most recent kills at the head of the list. It is also possible to obtain a partial list by specifying exactly what you want to see. This is accomplished by the use of the field on trophy. You can see a list of all the mobs of a certain type by using a name as an argument (such as trophy dog), and can receive a list of all of your player kills through 'trophy players' Also, trophy shows you the number of times you have killed a certain thing and the bonuses you have gained in fighting that creature. Experience is reduced for multiple kills. Example: > trophy wolf > trophy players