This official news post is copied verbatim from the WoTMUD website. It is copyrighted by wotmud.org.
Don't do it. We do not allow 100 room clan areas and we do not like areas that hard time and work were spent to build. I can understand maybe the sensitive areas and then asking those who are threatening the safety of the area to leave, but people should not be barred from the majority of places that are intentionally open in the mud.
A few examples:
1) The White Tower: Most of this should be open. Novice Quarters, Accetped Quarters, Hall of Sitters, Amyrlin Quarters, I understand. But visitors and petitioners came and went from the White Tower without hassle for the most part. I think it was even said no man was turned away.
2) Palaces. Guards quarters, private rooms sure. But perhaps working with the clan imm to remove the queen/king during certain period would be more realistic. That way when they are in the game they are open to receiving people.
3) The Fortress of Light. All the sensitive areas are protected there already, not need to stop people from going in unless they are a safety threat. After all there are shops and the like in there that are not clan shops.
So just keep that in mind when you start blocking off entire zones saying people cannot enter. If that is the case, we will just remove the whole zone because it is rendered pointless in being there.