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This official news post is copied verbatim from the WoTMUD website. It is copyrighted by wotmud.org.

This update was added on February 27 2015 by Elodin.

We will begin the live run-through of the quest tonight at 7:30 eastern, approximately 30 minutes after reboot. We will begin the quest live and in-game but if you come late or wish to try the quest at any time this weekend, a Quest Master mob will be loaded for all sides to approach for details and to get them started. As has already been mentioned, the setup of this global is a little different and aimed at being more versatile to limited or non-peak play times. As with all globals, this will be open to all sides and people are likely to die and the immortal(s) watching it are likely going to enjoy it, so...play at your own risk - you have been warned!

If you have already completed the quest, we ask that you keep spoilers and such off of globals so that others can go through the quest for themselves. I don't mean you can't talk about it at all, but please don't chat things like "at room xx you need to do yy or zz will happen to you". The quest will be open all weekend and we hope you all enjoy it!

EDIT: Now that the live quest is complete, quest mobs have been placed in Lugard, Falme, and Ruined Keep. For the pillars, you will only receive qps if you are clanned and you can only do them 1x per clanned character. Due to an issue that I can't change now, you will not be able to receive qps for the first checkpoint unless you do it...first. Have fun and please report any issues or bugs :)

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