This official news post is copied verbatim from the WoTMUD website. It is copyrighted by wotmud.org.
Until I have time to implement a better fix, from now forward any unrentable and various 'special' items will no longer be stored in your rent file (whether you rent or lose link or crash or...).
Specifically, there was a longstanding bug with corpses. Unlike scalps, where a solution was put in some time ago to be able to save the details of the scalp and then reload it when you come back, no such logic was ever put in for corpses (ie so the mud would know what it was a corpse OF). I'm frankly amazed it ever worked.
Until I eventually get to using the scalp code as a basic for what to do with corpses, don't assume the corpse will be saved with you in rent or with linklessness or crashes... it won't. NOR WILL THE EQ IN IT, IF ANY.
You have been warned...