This official news post is copied verbatim from the WoTMUD website. It is copyrighted by wotmud.org.
After a few weeks of discussion and bouncing ideas back and forth, it was decided to make the skills Travel, Gate and Fade harder to use as a get-out-of-jail-free-card.
As of last night, Flash implemented a way so you can still cast Travel, Gate and Fade when you have no-quit, but the skills will have a significantly higher fail-rate under that circumstance. The change should have no effect on entering a Gate once it's been created, the change only affects the casting of the weave.
Brought to you by,
Flash and the Staff of WoTmud.