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This official news post is copied verbatim from the WoTMUD website. It is copyrighted by wotmud.org.

This update was added on February 21 2002 by Zun.

Eileen and I have put in some bug fixes and tweaks, to wit:

  • enchant weapon and BG rank 6 damage will be properly absorbed by armor now
  • maximum opponents slightly relaxed in favor of more opponents for indoor combat and also against dodgers specifically
  • various issues with view struggle fixed, and the struggle reset (explanations about it forthcoming)
  • travel keys and fade codes only change once per mud month (approximately 1 RL day) and will still be valid after crashes and reboots
  • maximum autowimpy that you get from logging in will be reset if you attack, and gradually reset if you flee
  • save all will tell you _before_ the save instead of after. At least most of the time anyway *blink*

That's it for now. There is an additional flee change that is being considered for later this week, which should resolve the big issue people are having with bash.

. . . Zun.


I should clarify that the codes change on the 1st of every month. There are also some Wheel messages which will tell you when that happens, although it isn't directly obvious.

Try 'help calendar' and the 'time' command to manage your codes properly.

. . . Zun.

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